Rovgend's Labyrinth

Screenshot of gameplay

Rovgend’s Labyrinth is a roguelike FPS that combines the classic style and fast-paced action of early first-person shooters with RPG mechanics and procedurally-generated dungeons seen in games like Rogue and its many derivatives. Fight your way through increasingly twisted levels of evil creatures and possessed beings using swords, crossbows, magic items, or any other loot you can find within the Labyrinth.

Rovgend’s Labyrinth runs on a custom engine built from the ground up, which features a software rendered raycaster, a custom scripting engine, and multiplayer networking. The modular nature of the game means you can create mods that redefine the experience with custom items, enemies and levels.

The game is still in development, and this page will be updated as development progresses.

Features

  • Cooperative multiplayer with up to eight players.
  • Procedurally-generated dungeon levels.
  • Realtime raycasted lighting effects.
  • Scriptable enemy behaviour, item types and level generation.

Credits

Rovgend’s Labyrinth is created by the following people:

  • cflip - Lead developer, original creator
  • Kjolt - Art, additional enemy and game design
  • bcfoss - Scripting and game design
  • jusipat - Additional development