Rovgend's Labyrinth

About

Rovgend's Labyrinth is a roguelike 2.5D FPS that combines the classic style and fast-paced action of early first-person shooters with the intricate RPG mechanics and sprawling procedurally-generated dungeons seen in games like Rogue and its many derivatives. Fight your way through 24 increasingly twisted levels of evil creatures and possessed beings using melee weapons, magic items, or any other loot you can find within the Labyrinth.

The game is still in its early development stages, so not all gameplay mechanics are fully fleshed out, and there is still a ton more stuff to be added to the game.

Features

Changelog

Here are the changes in the latest version of Rovgend's Labyrinth.
v0.4.2 (May 5th, 2024)
	+ Added entity teams, it's now possible to have friendly entities that attack monsters
	+ Tilesets can now be changed between levels
	+ Staff of Fire now shoots side projectiles when you have more than 100 mana
	+ Added 'revealmap' console command
	+ The game now shows some debugging details when it crashes
	* Introduced more scripting functions and registers
	* Made level generation more customizable
	* Under the hood changes to bytecode interpreter and multiplayer game
	* Fog depth is now varied from floor to floor
	* Entity and item graphics are now each stored in their own files
	- Fixed multiplayer clients having the wrong floor number
	- Fixed vitality and defense stats in multiplayer
	- Fixed boss health bar not appearing in multiplayer
View the full changelog

Download

An early alpha preview version is available here: