Castleworld

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This is a pretty standard fightyard map for CS1.6, inspired by fy_iceworld. The map takes place within a valley surrounded by castle walls. Players pick up weapons at spawn and climb up one of three stairways, the center one being an ideal spot to snipe the opposing team. The center area holds a wooden barrier atop the magical pool of teleportation surrounded by large stone blocks. An ominous propaganda poster looms above the entire scene.

This map has never been posted online except for here, since I created it to be played at the LAN party sessions I host with my friends. If you’re wondering what the place where we play on this map looks like, try going behind the waterfall.

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Screenshot

A bot player is killed in front of the propaganda poster